Call of Duty Warzone BO7 Season 1 early patch notes bring many major changes for players worldwide. The update joins Black Ops 7 fully with Warzone and refreshes weapons, perks, and movement systems.
A new Resurgence map, two Verdansk POIs, and large gameplay changes reshape the experience. This introduction explains the update’s purpose and sets the stage clearly.
Call of Duty Warzone BO7 Season 1 Early Patch Notes: Maps and Core Gameplay
Call of Duty Warzone BO7 Season 1 early patch notes confirm the launch on December 4th worldwide. The update goes live at nine AM Pacific Time.
Player levels reset fully, letting everyone prestige again across all connected game modes. All thirty Black Ops seven launch weapons enter Warzone immediately at the season start.
A new Resurgence map named Haven’s Hollow joins full rotation. The map uses a classic Appalachian setting with Liberty Falls style. It sits between Rebirth Island and Fortune’s Keep in size.
The design supports faster rotations with many tight corners. Key locations include Mansion, Homestead, Barn, Pond, Train Station, Main Street, Riverboat, Coal Depot, Lumbermill, and Research Center.
Each area offers different sightlines and movement paths for squads.
Verdansk remains the only large map for this season. Two new POIs refresh important northern and eastern areas. Signal Station brings three large white spheres with an interactive intel room.
Factory returns as a remastered Verdansk eighty-four rocket site containing silos, towers, and dense industrial paths. Both areas support high loot density and strong contest pressure.
Gameplay receives many system-level changes this season. All loadouts now support only five attachments. Wildcards are removed completely for simpler builds.
Overkill now applies by default for all custom loadouts. This change makes two primary weapons easily accessible for new players.
Movement feels faster this season with raised base speed. Tac Sprint requires the Sprinter perk now. Combat Roll arrives with the Mountaineer perk and helps break sightlines quickly. Wall Jump and a Grapple Hook appear later through limited test modes.
Equipment receives new tools and improved interaction rules. Pinpoint Grenade pings enemies with tracking darts. Psych Grenade releases red gas and confusing images. Phantom Signal disrupts audio and flickers enemy HUDs.
Needle Drone works as a throwable drone bomb. The Echo Unit acts as a player decoy. Smoke Grenades now stop Molotov fire fully, while Stim Shots remove Flash and Concussion effects instantly.
Weapons, Perks, and Events
Seven new BO7 weapons headline this seasonal update. These include Kogot-7, Maddox RFB, Sokol 545, Hawker HX, Sturmwolf 45, NX Ravager, and Ballistic Knife.
Each weapon supports Weapon Prestige and new universal camos. Legacy weapons remain usable but sit within a separate category.
Perks receive a full structural redesign with three clean slots. Each slot holds five perk choices. A new perk called Adaptive boosts movement and explosive protection. Additional perks still appear in loot during active matches.
Season events play a strong role this season. Rally Point uses personal and community missions for global rewards.
Naughty or Nice offers themed challenges, awarding the Sokol LMG, blueprints, and animated camos. Weekly Challenges grant attachments, scorestreaks, and the Ballistic Knife.
The Season One Battle Pass includes one hundred tiers with many rewards. Twenty-three rewards stay free for all players.
Both Maddox RFB and Kogot-7 unlock through free track pages. BlackCell owners get exclusive skins, COD Points, themes, and extra reward pages.
The Final Words
Call of Duty Warzone BO7 Season 1 early patch notes deliver a major refresh for every player. New weapons, perks, systems, and maps reshape the entire gameplay pace. Loadouts feel simpler while movement feels faster and more skill-based.
Events, challenges, and the Battle Pass offer large rewards. This season aims to create a fun and balanced Warzone experience.
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